Dead Rising 3 is a 2013 survival horror game developed by Capcom Vancouver. It launched with the Xbox One console. A PC version was also confirmed. It is the third main game in the series.
Setting:
Unlike the previous Dead Rising games, Dead Rising 3 is the first game in the series to not take place in a mall. It instead takes place in fictional city called Los Perdidos, California.
Dead Rising 3 takes place ten years after the events of the Fortune City outbreak. The story follows a young mechanic named Nick Ramos and his attempt to survive a massive zombie outbreak in the fictional city of Los Perdidos, California.
Story:
The game begins three days after the initial outbreak. Nick had been heading towards a quarantine area to search for supplies, but had quickly left after the zombies attacked. Nick makes his way back to a diner afterwards where he meets Annie, a young infected survivor. After the zombies break into the diner and two more people are killed, Annie runs back to her own group of survivors. After seeing on television that the government is going to bomb the city in 6 days, they drive to a military checkpoint, only to find everyone there is dead. Nick and his friends are ambushed by Diego, one of Nick's old friends. Once Diego realizes it's Nick, he stops firing and apologizes. He tells the group about a plane at the old museum that could be fixed up and used to escape the city. After Nick is bitten by a zombie in the hand, he heads to a crematorium to search for Zombrex. After meeting a man there named Gary, Gary notices that Nick's wound has healed. Somehow, Nick is immune to the virus.
Gary leads Nick back to his boss, a man named Red, the leader of an illegal group. Nick is surprised to find Annie there, too. Red tells Nick that the government is not evacuating survivors, as previously believed, but is killing them instead. Nick decides to help destroy military supplies, and in return, the group offer to get him fuel for the plane. Nick begins to develop romantic feelings for Annie, while attempting to recover evidence of the military's wrongdoing stored in a flashdrive. After they retrieve the flashdrive, all of the survivors except for Nick and Red are kidnapped by the military. Nick and Red infiltrate an encampment, where it is discovered that government officials General Hemlock and Marian Mallon were behind the outbreak. The two proceed to murder the president with a zombie worm and broadcast her eating a corpse on live television. Nick frees Annie, Gary and the other illegals. Red shows Nick a government flyer offering 5 million dollars to whoever captures people with certain numbers tattooed on their neck; something that Nick and Diego both have. Nick plays dumb, and Red tells him where to find fuel for the plane.
Nick returns with the fuel only to find out that Diego has fled. Nick goes after him and is forced to fight him. After getting Diego to come to his senses, Nick learns about Carlito and Isabela Keyes, the two terrorists behind the first American outbreak. After an ambush by the military, Nick awakens in a room, chained to a chair surrounded by soldiers, next to Diego. Diego is hit by a laser beam and hundreds of parasitic bees and worms swarm out of his body as a result, killing him. During the confusion, Nick escapes and meets Isabela Keyes, who tells him that, because of his immunity, it is impossible for his fate to be like Diego's. After run-ins with Marian Mallon and a crazed Gary, he escapes and learns of his origins as an orphan. When U.S. soldiers were stationed in Santa Cabeza, Mexico, they mated with the women in town. After the parasitic bees were discovered, they got loose, killing the population of Santa Cabeza and turning them all into zombies. The government then destroyed the town to cover up the truth. Angered, Carlito deemed it fitting to send the offspring spawned from the military back to the country which sent them. However, Carlito made one of the orphans, number 12, immune to the infection. After Red calls for Nick's help, he turns on him instead. Red has unfortunately discovered Nick's secret, and wants the reward. Infuriated, Nick vows to kill him and the ensuing fight ends in Red's demise.
Shortly after, Chuck Greene arrives in a car, revealing that Annie is really his daughter Katey, and that Gary was working for him. Isabela explains to Chuck that they must get Nick to a safe place in order to create the cure, and they head to the plane. As Nick is about to take off, he overhears on the radio that General Hemlock is planning to create a super weapon with the zombies, which will destroy the population but leave the infrastructure, making him extremely powerful. Nick and Chuck team up to stop Hemlock's plan. After Hemlock kills Mallon in anger, he proceeds to go forth with the extraction of king zombies from the city. Nick and Chuck stop UAVs from extracting them before Nick has a long battle with the general. When Hemlock is weakened, Nick reveals to him that he is the cure to the zombie disease and kicks him into spinning helicopter blades. After his death, Nick and the rest escape the city and eventually create and distribute a cure to the zombie infection.
It is revealed during "Ending S" that Isabela worked with Marian Mallon to purposely start the outbreak in Los Perdidos. She intended to hunt down Nick to create a cure, and use this as an opportunity to clear her family's name. After the deaths of both Marian and Hemlock, Isabela destroys the video footage containing the conversation between Isabela and Marian revealing the former's plan and leaves the laboratory.
Gameplay:
Dead Rising 3 can be saved from anywhere, and there is no time limit unless the player chooses Nightmare mode.
Co-Op:
- Team up with a friend for endless zombie-killing mayhem through online co-op over Xbox Live, with asynchronous matchmaking that allows the player to jump in or out of the game at any time. Not only will this help the friend advance, the player will also contribute to his/her own story progression and earn experience points that will carry back into their own game.
- With Dead Rising 3''s co-op system, the player can jump into a friend's game and finish chapter three. If the player jump back to their own game and they are only in chapter one, they will already have chapter three completed, despite not being at that point yet.
- The "Normal Mode" of the game. This mode features a six day time limit, utilizes checkpoints, and the player saves anywhere in the open world and does not have to visit a bathroom. With this mode, the player can complete every mission and master all content with no pressure.
- There are 8 chapters in total (0-7).
- A one day extension of the story mode. Overtime Mode is also known as the eighth chapter, but still utilizes the time limit and other gameplay features from story mode.
- Running out of time in this mode will result in a different ending, however, the player are able to start from a previous checkpoint after recieving this ending.
- In this mode, players get to experience a more "classic" Dead Rising experience. The 6 day time limit remains. there are no checkpoints and players have to save in bathrooms or porta-pottys.
- Time passes by four times faster than in the regular mode.
- Zombies and psychopaths are meaner and tougher. They can withstand more damage and will also deal more damage to Nick and survivors.
- Days are shorter and nights last longer.
- Weapon lockers and garages will only allow half of the amount of weapons/vehicles to be generated at one time.
- By leveling up the 'smarts' attribute category, players can receive a PP bonus which allow them to gain more PP.
- More PP is awarded for good endings, especially Ending S.
- Unlike previous games, Dead Rising 3 features a longer time limit, but features a Nightmare Mode for players who want the more traditional Dead Rising experience.
- The game's world is immense, being able to fit the map from both Dead Rising and Dead Rising 2 inside of Los Perdidos with room to spare. There are no loading screens and virtually no loading time, making for a sleek transition between the various areas.
- Zombies now have intelligent AI. With Kinect, the zombie horde can hear and will react to the player calling out, for a more immersive experience.
- All zombies have been uniquely modeled with great detail, and accessories (such as earbuds or skirts) have been randomly generated onto preexisting models. No two zombies look alike.
- The player can use motion controls to point and command their survivor posse and even yell insults to taunt the enemies.
- Anatomically correct gore, allows the player to tear into zombies and see parts of them that have never been seen in a Dead Rising game before.
- New driving physics and tons more vehicles. Combo Vehicles can be created with blueprints, and if zombies are on the car while the player is driving, it will affect the driving ability and the zombies will try to pry the player from the wheel.
- The player will no longer need to use a maintenance room to make combo weapons. Weapons can be combined anytime, anywhere, granted that the player have the materials. There are over 100 combinable weapons.
- The game features a clothing locker to try on and customize clothing and accessories. Any clothing the player has tried on will go into the clothing locker.
- In addition to a clothing locker, there is also a weapon locker which will store any of the weapons that the player found or created.
- Combo weapons are created using blueprints instead of combo cards.
- Overly large items can now fit into Nick's inventory. Some items still can't fit and other items that will fit (if heavy enough) will make Nick walk slower.
- Money has been removed from the game.
- The saving system is greatly improved and it only takes less than a second to save game progress.
- There are seven psychopaths who are based on the "Seven Deadly Sins".
- 'Saveable' survivors that don't join the player's posse have been introduced. They save themselves after the player clears out the zombies around them, similar to Dead Rising 2: Case West. There are some survivors that are part of the missions; even if the player does what they want, when the mission is over, they stay where they are and won't follow. Some survivors even become hostile and must be killed to complete the mission.
Dead Rising 3 received postive reviews from critics. Gamespot gave it a 7/10. IGN gave it a 8.3/10.
0 commentaires:
Enregistrer un commentaire